

Aside from that, you can use the faces/busts/portraits as you see fit with various scripts that add those sorts of functionalities. I know one game, the Legend of Erthia, one of its versions uses an ABS system with my sprites and I think it works out pretty well. For ABS type games, they rely just on the sprite sheets, so you can still do that. There are front-view battlers if you want to use the default system. There are also static side-view battlers in the packs as well if you don't want animated battlers. As such, the animated side-view battlers work great with Battle Engine Symphony, Victor's animated battler script, and any other script that uses 'Holder's' style battle sheets. I tried to make most of the resources fairly standard in their format so that they would work with most scripts without much trouble. These resources are just graphics, so really they will work with any script that is designed to use such graphics.
